The fusion of technology and fantasy, back in 1970, gave birth to the modern time, the most loved activity of today’s generation; the ‘video game’. Since that time, video games or the most modified form of it, known as Play Stations, are under observation of Media Psychologists, Sociologists and researchers, and they are busy in finding the effects, both positive and negative, of these video games on its users, which are the ‘Children’, worldwide.
There are basically five varieties of video games including:
- General entertainment,
- Fantasy violence,
- Educational games and
- Human Violence Video Games
Of all these types, the ratio of Positive effects of Video games is much lower than the ratio of Negative effects of Video Games. Generally, the positive effects caused by these games are the ones that are mostly Educational based, Sports and general entertainment. According to the latest research studies done, it has occurred that by playing these games, children become sharper minded, active, cooperative, able to handle difficult situations and challenges both physically and psychologically.
Whereas, those children, who are more addicted to playing ultra-violent video games produce extremely negative consequences. The excessive exposure to these games is a complete disaster of the personality of these kids, especially ultra-violent ones that are top sellers. Research shows that children are also spending increasing amounts of time playing them: an average of 13 hours per week for boys and five hours for girls.
Effects of Violent Video Games: The effects of these violent video games are without a doubt negative and affect both psychology and the Physiology of these kids. Psychologically these kids become isolated from the rest of their age fellows, they become more aggressive, impatient, use more abusive and reactive language, become desperate sexually, they become incapable of handling anxiety or tension or other complex situations. Some of the ultra-violent video games also contain highly strong sexual graphics and language, which also disturbs the psychology of the child. Physically, these kids acquire poor body posture, lazy lifestyle and a confused personality. Such kids do not consider fights and physical abuse as a negative element of society and so they become violent in nature.
The role of parents in guiding and guarding their child in such a case is extremely crucial. American media laws have now started labeling or rating video games for the ease of parents so that parents could easily find out which of the video games are good for their child and which ones are not.
Thus, the nutshell of the whole story is that video games, which were once thought of as a friendly companion of children, have now become their deadly enemies.